" The Creative process:
1. This is awesome
2. This is tricky
3. This is shit
4. I am shit
5. This might be ok
6. This is awesome "- Marcus Romer

Obsession and design

How do you get from “what if?” to “eureka”? At the 99U Conference, Sugru creator Jane ni Dhulchaointigh describes her six-year journey from design student to inventor.


A Windy Day – Motorola Spotlight Player Interactive experience made by Motorola for the Moto X. A really amazing experience.

" The big challenge of this decade will be to educate society in managing the "internet of humans" and the "internet of things" as well. "- Angel Herraiz