Inspiring my design post graduate students to move and spark their ideas. pic.twitter.com/znPlibane7— Angel Herraiz (@AngelHerraiz) October 16, 2013
" The Creative process:
1. This is awesome
2. This is tricky
3. This is shit
4. I am shit
5. This might be ok
6. This is awesome "- Marcus Romer
How do you get from “what if?” to “eureka”? At the 99U Conference, Sugru creator Jane ni Dhulchaointigh describes her six-year journey from design student to inventor.
A Windy Day – Motorola Spotlight Player Interactive experience made by Motorola for the Moto X. A really amazing experience.
" The big challenge of this decade will be to educate society in managing the "internet of humans" and the "internet of things" as well. "- Angel Herraiz
Conferencia en ELISAVA con los dos grupos de postgrado con los que he trabajado este trimestre.
Is the reality, the old system attacks the new one that’s showing up with new out of the box realistic and sustainable solutions.